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(2 edits)

1 did not implement max distance for containers, should be an easy fix

2 known bug, I will i fix it

3 perhaps. Need to consider this

4 i was testing breakable stuff, but since generating breakable meshes cam be annoying i need to consider if the mechanic is worth it at all

5 no. Enemies are currently deaf and attacks do not aggro them when attacked. They also sometimes do not aggro when they can clearly see you so that is a bug

6 i may speed it up slightly but yeah i never set out to make a fast paced game

7 ty tho i feel like im mostly making this for fun. Im making my ideal rpg but im not making many compromises so it all takes a long time