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(1 edit) (+1)

-UI could communicate the buffs better. Wish I had the choice of changing worker jobs if say I overdid one. Also, displaying both house plots at start is pointless, since it's the same upgrade cost anywhere to place a house, it's just noise.

-Mages can overlap eachother, which makes it less satisfying.

-Game doesn't run if the tab isn't open in that window. I think cookie clicker didn't do that, allowing you to farm while looking at your email or whatever.

-Due to lack of details, I'm just buying upgrades and hoping the DPS works out in my favor. Then buying masons/upgrades to increase rate of money.

-Nearly missed the RAM building, there's so many projectiles that I only saw it by accident when moving the cursor.

-Only having like 2 wall textures is disappointing. And I wish there was more visual progress than just a healthbar, like the wall is falling apart piece by piece.

-I finally bought all the houses, no final weapon sad.

Overall it's ok. I feel like for an incremental game it was a little boring, I'd like to have something to aim towards, besides buying houses to then get the next weapon. That said, it's a decent one afternoon timewaster. Keep up the good work.