I really love this game as a base. I played with keyboard and mouse in the webgl build and didn’t have much problems with lag except when loading the level at the start as your message said.
Positive feedback: I caught on pretty quickly that attack could be held and timed with the red bar for extra damage/critical hits. The CRT shader works really well for appearance in game I feel. Style is good and feels meaty despite it being pretty simple sprites.
Constructive Criticism: The poison effects on the player got pretty annoying. I’m not sure if the levels are procedural but it feel like 2/3 enemies were putting a dot on me and my character was constantly yelling. The red flash and maybe an “acid splash” type of sound effect could work better.
I’m not sure if it was possible but it didn’t feel like I could dodge melee attacks. It could of just been me being bad at the game but it would feel cool if I could strafe backwards from an attack and then move back in to hit with my swing.
Really great game overall though