ngl i like this new update. more to do, more to balance in a day. i say this like i dont play on 0.5 speed. I’ll admit, the 5 signal requirement within the first week is a bit steep, esp if you zerg rushed lv3 processing for ez creds. the battery could also use some jumper cables? Though i hear you can charge the thing directly with some more inventive and risqué ideas. it’d be absolutely amazing if we could craft our own fuses out of the copper cabling with find in drawers. though i think you’d need to balance it out either by making it consume two of them or have require two broken fuses. and the price is nutty! 100 creds is very steep for something that is constantly going out. it got so bad that i ended up turning it off. its the only thing i’ve really touched in my playthru outside of physics damage and velma mode.
I’m going to edit this comment as a half bug report half journal. The new hash thing most definitely needs a limit on how many times it can fail. may 5 for a brand new one and 10 for one thats about to die?