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Metalarmsian Kludgekino.


  • I get an actual GMI vibe from this game,and I'm serious about that. (I expect a 1% royalty for recognizing this potential).
  • Main menu is amazing. No notes, great job.
  • I don't like the central swing mechanic's controls. What I would prefer, and maybe this would actually suck, is if you just hold the button to ready a swing, and then move the mouse in the direction you want to move the bat. I understand it might get weird since you also aim by moving the mouse, but maybe it's worth a try. Intuitively, when I move the mouse to the right, I expect to swing to the right
  • When playing in first person, rolling over small objects feels bad (it launches you up way too much). I realize that's because of Kludge's wheel, but still, it feels bad.
  • I feel the tutorial is pretty weak, visually at least (might be placeholder, I know). It feels amateurish, especially compared to the fantastic main menu.

the 1:1 swing controls you suggested are how they worked in roek, i might add those back at some point, im going to add a force pusher that moves things out of the wheels way when i get a chance. the wheel is an actual wheel so it behaves as one would. the tutorial was rushed i will flesh it out when i get a chance. thanks for playing!