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Thanks. The huge pond in the screenshots was bulid by me on a field to place the big fishing production, but was dissapointed to learn that you can't, so I build this...

(3 edits)

That's disappointing but this is good enough for most maps at least.

Actually I had a non -fishing related question... I noticed that Giants added onions to all maps with the DLC installed, am I right in thinking there must be a way to add custom crops to a map without editing the map files now? 

I play Judith Plains (DJ unedited version) and it was made long before Onions were added to game but onions are on the crop calendar and PDA map. I found it interesting, not sure how feasible it would be but it seems the door was opened for adding new crops to any map using scripting and injecting the prefabs.

Yes and no. It might be possible to add crops like Giants did (I thought about it too), but it won't solve the gdm problem. If the map isn't prepared for multifruit (12 6 6 instead of 10 5 5 on foliageMultiLayer), I think is not possible to add more than one-two (if they show us how).

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Gotcha, so not really a great solution plus you'd have to know how Giants did it. 

Well thankfully we have your multi-fruit maps which basically have every custom crop. Plus the new fruit trees will really add a lot of new ways to play/farm.