When it shrinks, it seems to be too flexible and much more useful than the larger version of the character. Also, I feel that the introduction time is too long. Maybe it could be shortened or an "skip" option could be added. Finally, the corridors between each room seem a bit too long. They could be shortened a bit.
Viewing post in Fight: A Roguelike Shooter jam comments
Thank you for your suggestions! I’ll try to optimize those aspects in future updates.
I really appreciate your advice about the tutorial part — that was a great point.
I’ve been trying to complete your game these past few days as well, and once I manage to finish it, I’ll give you some detailed feedback too.
Please don’t worry — it’s quite challenging!