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A half-life inspired module about a science facility with an experiment gone disastrously wrong. An explosion happens, all hell breaks loose, power must be restored and the rift closed.

A nice map provides a good overview of the facility, and the room information is well organised in textboxes, but the body font is not great for reading large amounts of text, an issue which is exacerbated by the white text on magenta background colour scheme. The module could have benefited from leaning even further into its source material and cribbing the minimalistic aesthetic of Half-Life.

The problem itself is nice, with a three-step process to close the dimensional rift, though there are minor inconsistencies, e.g. stating that the receptionist runs out as soon as the alarm goes off, but also that the door becomes inoperable at this time.

Thanks, I completely missed that about the receptionist! Will be fixed in the public version.