Great thanks
Viewing post in GM Transparent Window Extension comments
Hi there,
So I know that this doesn't work for browser build.
I have the function that toggles between Non-desktop and desktop mode.
I gated all the desktop mode with
if (os_type != os_gxgames)
But as soon as I Run the game in GX.games platform I get this error without even showing the game
Error occured: Uncaught RuntimeError: table index is out of bounds
Once I removed the plugin including the hx functions, DLL, and all references, it ran perfectly fine in Borwser mode.
I know it's a big ask, but would you be able to include the gate in the plugin itself, that way I don't need to make two versions of the project.
This idea suggests you rewrite the functions yourself to resemble the plugin's operation as defined in the IDE, based on your actual usage.
I'm not a professional programmer.
Since I've already done most of what I wanted to do with its basic functionality, and due to subsequent delays and some lost progress, I don't want to update it.
If I ever really want to update this plugin, I'll have AI rewrite it with better naming and descriptions, but honestly, I have no motivation to update it right now.
If you want to understand the principles behind rewriting it yourself, you can ask AI, or if you want to refer to the source code, the DLL is written in C#, and you can easily reverse engineer the source code using software like dnspy.
(Machine translation)