Hi there, I'm still working on optimizing the game.
myra boholst
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A member registered Oct 22, 2015 · View creator page →
Creator of
playable prototype for idle/incremental desktop zombie outbreak
Simulation
Play in browser
An isometric, party-based dungeon extraction RPG with real-time combat and tactical pause.
Role Playing
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Should you keep searching and unlock increasingly personal and dangerous results, or is it better not knowing?
Interactive Fiction
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Incremental space roguelite auto-battler made for one hand and a drink.
Simulation
Play in browser
It's a wild satirical deck-builder with card-merging mechanics. Each decision defines your deck.
Card Game
A relaxing twist to a tower defense game, that will challenge your strategy and test your love for cats.
Strategy
Recent community posts
Night of the Idle Horde (v 0.1.6.0) comments · Replied to itstirtime in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Jamieface in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Jamieface in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to muzcl in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to FrontierSettler in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Jamieface in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to muzcl in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to rofltastic in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to PJOZeus in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Silver10s in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Boopy2 in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to itstirtime in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Flurpr_000 in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Wang_Dangler in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to PJOZeus in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Snoom in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Intoxco in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Scavenger22 in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to ThermalDwarf in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to witchaywoman in Night of the Idle Horde (v 0.1.6.0) comments
Demo with Major Update 0.8.2.6 comments · Replied to Flaise in Demo with Major Update 0.8.2.6 comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Edove in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Nolendil in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Socioeconomicneko in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to thecoolfirepro in Night of the Idle Horde (v 0.1.6.0) comments
Night of the Idle Horde (v 0.1.6.0) comments · Replied to Nahvis in Night of the Idle Horde (v 0.1.6.0) comments
Combat Sounds Pack - Lite Edition comments · Replied to Place Holder Assets in Combat Sounds Pack - Lite Edition comments
GM Transparent Window Extension comments · Replied to myra boholst in GM Transparent Window Extension comments
Hi there,
So I know that this doesn't work for browser build.
I have the function that toggles between Non-desktop and desktop mode.
I gated all the desktop mode with
if (os_type != os_gxgames)
But as soon as I Run the game in GX.games platform I get this error without even showing the game
Error occured: Uncaught RuntimeError: table index is out of bounds
Once I removed the plugin including the hx functions, DLL, and all references, it ran perfectly fine in Borwser mode.
I know it's a big ask, but would you be able to include the gate in the plugin itself, that way I don't need to make two versions of the project.
Crystal - 2D Lighting Engine comments · Replied to Foxy Of Jungle in Crystal - 2D Lighting Engine comments
Isometric Party-based RPG comments · Replied to Prox-Mine-Painter in Isometric Party-based RPG comments
Crystal - 2D Lighting Engine comments · Replied to Foxy Of Jungle in Crystal - 2D Lighting Engine comments









