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(+1)

That was super confusing at the start, it took me quite some time to figure out what is going on. At first I thought that it’s about rhymes or word length, and only after several major fails I figured out what I supposed to do.

I would call it a fantastic narrative crawler, it plays well, 6dof disorients you, while all the narration adds a lot of charm to the game and is the foundation for the game. And all the puzzles/choices adds a lot to the game, makes it a whole.

I wish that my blood will stay longer on surfaces, but maybe this way it’ll be even more messy and harder to figure out where you’ve been.

Great entry, would love to crawl something like that again!

Here’s my play-through:

Thank you so much for the video. Helps a lot. And hurt :) so see you struggle in that big room. I think I need to make the initial puzzle to get up onto the floating islands a bit easier or at least make the activators stand out quite a bit more.

I also agree, I should increase the trail some more. Don’t know if you figured out the mechanic fully that walking back on your trail you don’t loose health.

Very glad you made it to the end after two restarts! (I should really make it possible to skip that intro too)