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Done and dusted! https://itch.io/jam/autumn-lisp-game-jam-2025/rate/3822491

I am looking forward to debugging it running with you. Running it after downloading and extracting the assets is literally

(ql:quickload :McCLIM)
(compile-file "~/Downloads/nicclim.lisp")
(load "~/Downloads/nicclim.fas")
(in-package :nic)
(compile-file "~/Downloads/unix-surrealism-jam.lisp")
(load "~/Downloads/unix-surrealism-jam.fas")

(uiop:chdir "~/GAME")
(uiop:chdir "~/GAME") ; not a typo
(load "LEVELS/LEVEL-1-STRANDED.LISP")
(load "LEVELS/LEVEL-2-WALL-RADIO.LISP")
(enclose-map 'TECHNO-MAGE/STRANDED.MAP)

Whence (watch the animated gif video on my blog) / get from the itch submission

Article in which I make-my-own-map-as-a-player-of my unix-surrealism-jam. In particular I make a map that is too big to fit on the screen, change it to have a this-jam-movement-radio-choice to move from the edge of the left map onto the right map, put pictures in. I made a white writing graphic, so I put the penguin from https://analognowhere.com/ in the cell behind it so you can kind of see it since the gui is lightfield.

https://screwlisp.small-web.org/lispgames/my-common-lisp-game-jam-self-experience/