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Managed to beat it this time! Ammo feels a lot more generous, and I was able to pick up most of the weapons in this version. Probably because I didn't miss out on the elephant level this time, so I went into the boss with a lot more resources. I think ammo might be a bit too generous right now, since I never really worried about it unlike my previous attempt, although I found a lot more secrets and had more weapons to use this time. 

Elephant: Only the projectile attacks seem unfair. It's hard to see it in the dark, and it tracks in a weird way that I don't really understand. Unless I managed to get it stuck between some trees or something to block it, it would always hit me a few times. 

Chieftain: Overall much better, but his jump slam attack seems to trigger even when he lands on objects that aren't the ground, so the hitbox ends up being higher than I would expect, and this killed me a few times. 

(+1)

Hey thanks for trying the game out again. 

I think ammo might be a bit too generous right now, since I never really worried about it unlike my previous attempt

Yeah I've erred on the side of caution this time. Balancing for both the players that explore and those who don't will be hard. I should probably make them scale with the newly added difficulty option.

but his jump slam attack seems to trigger even when he lands on objects that aren't the ground

Didn't consider that. I should be able to make it so he breaks the sandbags when landing on them without triggering the slam that oughta fix it. 

Thanks again for the feedback!