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@apoly - Thanks for posting the video its great to watch someone actually play it.  I definitely see where i need to put a few more explainers in about inventory.  Also you did combat just fine - i didn't get as much depth into the system as I wanted so you can basically just bum rush the monsters.  Ya raylib is great and not-so great - its easy to use but also you have to do everything yourself that you normal take for granted in game engines.  Every game I make with it though i'm slowly building a library and it makes future ones easier - its not for the faint of heart to jump off normal engines in favor of raylib though - you got to want it hard.  Thanks for playing!