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(2 edits)

Nice entry, I’ve made it to the third or fourth level I think? Game crashed on me in the tutorial zone, but then I was able to play it smoothly for quite a while.

I loved the movement, it’s very snappy and responsive. I didn’t really understand the combat, felt like bumping into enemies just worked. I also was able to craft everything, but didn’t see the use for iron ore I found later in the game. Do I need to equip the sword somehow, and/or do I need to craft the second sword?

Kudos for using raylib!

Here’s a video of my play-through (sorry for the voice volume, didn’t realize that my mixer is sending game sound alongside voice this time):

@apoly - Thanks for posting the video its great to watch someone actually play it.  I definitely see where i need to put a few more explainers in about inventory.  Also you did combat just fine - i didn't get as much depth into the system as I wanted so you can basically just bum rush the monsters.  Ya raylib is great and not-so great - its easy to use but also you have to do everything yourself that you normal take for granted in game engines.  Every game I make with it though i'm slowly building a library and it makes future ones easier - its not for the faint of heart to jump off normal engines in favor of raylib though - you got to want it hard.  Thanks for playing!