But if that's to much to ask then... This game feels kind of bland and blah at first but it is a sleeper hit. There are a few weird interactions here and there especially with the bosses, but this game has that flow that carries you to complete it.
As I said above the very first thing that came to my head when I first began this game was "I kind of want to turn this off, it looks/feels a little lame". I kept playing out of respect for the dev asking me to try the game out and I'm glad I did. Not to long after I had that thought I started to get into the flow of the game and I started to lock in forgetting that I needed to talk for a video (this part I cut out). I ended up making it to the end the first time thinking it was over just to be hit with a twist boss, then a twist ever phase. I immediately rebooted and ran through again and I was excited to do so. It wasn't all good though there are a few flaws here and there like the ganky platforms, and the boss cheese spots (one location is standing in the doorways during crab boss fight). The final boss also feels pretty underwhelming but that can be changed by adding an attack as the phases change. Other then that this game feels great and I turned a 10min game into an hour of entertainment, I think that's not to bad.
I'd give this one a 80 out of 100 atm, maybe some changes can be made to the bosses a little and this will go up.
I tried to keep this comment review short and sweet like the game but I left a more in-depth review on the game and you can read it here if you want:
https://tyview.itch.io/games-ive-played-reviewed-daily-indie-horror-series/devlo...
Dev I hope this comment is ok if you'd rather I leave a longer comment lmk I'm just trying something new with how I leave comments. Thanks again for introducing this game.