Thoughts as I play.
- I love how you picked a background picture with the lowest possible resolution for the main menu, it's kino.
- Took a second for me to figure out what I was doing, but I survived the first wave with relative ease.
- It might be a good idea to have at least a little downtime between starting a stage and enemies spawning/activating. I lost all my barrier immediately when I started the desert level due to one of the ground enemies firing at me before I could react.
- Died at the ice level, but I can restart without starting the game over again. Weird, I took this for a roguelite given the mechanics in play here. I did lose all my upgrades. What kind of game is this supposed to be?
- Died again, but this time I respawned in the forest level. Was my first continue starting in the ice level a bug? Maybe there is no set level progression and stages are just picked at random.
- I found a strat for clearing most stages in 10 seconds tops. Just get damage upgrades and fly close to the ground, zigzagging so that you shoot the ground. You can kill a bunch of ships and reach the kill target really easily.
- Trying out the eagle plane, it seems worse when you just start the game. Maybe upgrades will make it shine.
- I don't understand why the game offers better/advanced versions of upgrades without there being any sort of penalty or higher cost. Why would I take green tech over red tech, ever? They cost the same.
- I wish enemies were more involved, they're not very interesting right now.
- The upgrades are very limited, red tech is the best one by a huge margin. Why not some upgrades to your health, movement/turn speed, etc?
It was decently fun. You need a lot more content so get to it, chop chop.