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(+1)

First I played the game, I didn't have any sound, I checked the comments, and figured out I need to play again. 

I would've wanted to say that music would be a great tool to set the tone, but even that was well executed.

If you are looking for some constructive feedback, I think the interlude scenes could  have some optional networking/talking scenes with the other survivals (think of Expedition 33 tent / base) to give the players an option to get to know the world, and build some connections towards the peer survivors. 

I also have to say, this is the best paced game I've seen during the jam.

This is more or less how the game was planned  - to be divided between combat and preparation phases, where you'd talk to the survivors to try and figure out if anyone's infected. This was way over scope and got cut - it was like delivering two separate games.

Thank you for playing, the kind words, and we're glad you enjoyed it!