Very good game, actually scary, but gets very tedious on later levels...
Viewing post in Paint in the Dark jam comments
Thank you for the feedback. I will admit that the later levels can be a bit too much with the amount of hiding spots I placed, especially levels 5 and 6. It was mainly to demonstrate the difficulty curve of the game, which is far from perfect but it's decent enough for a demo. Despite that I ensured several "safe spots" would remain, in which no monsters are near, allowing players a guaranteed starting point (hiding spots are placed manually in the drawing and only a handful are active at a time).
Originally there was only going to be one monster that could hide in one of several hiding spots for each level. But this would end up making the game too easy and not really scary in my opinion because once the monster is spotted early on, the rest of the level is basically free. To keep the tension high, levels would have more than one active hiding spot so even if you memorize the drawing, there would still be the risk of not knowing where the monster is actually hiding or how many are hiding at a time. The only exception is level 1, which will only ever have one hiding spot for the monster because it's an easy tutorial level to ease new players into the game's mechanics.