I liked this game! there is definitely some work to be done for performance on the second reality, I assume the walls were made with one model repeated across lines? I feel like Godot didn't like that. but overall it was fun!
Thanks! Yes, it was wall × 250 on the map lol. Since the jam, I've learned a thing or two about optimization blender assets in Godot, so as I move forward with this project things should be better.