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Honestly, I actually kinda like the background being black rather than red/orange. Makes the game feel a bit less like a desert adventure a bit more depressing, which is probably more appropriate for the game's setting. When combined with the blackening of the scren around the edges, it's a lot less distracting during gameplay when you're fighting around the map edge, but to be fair the brighter colors didn't look bad; just personal preference. I haven't lost any tanks because I was staring at either background.

Yes, by pause menu I mean the options menu/controls/exit etc. Most of the game is relatively darker in comparison, so it's basically a flashbang every time you pause. On a minor note, when you open and then close the menu, the game unpauses. It can be a little annoying to pause the game manually, open the menu, tweak a setting, and then unpause straight back to real time and have to pause manually yourself again so you can give orders. If you could make it so that manual pauses overwrite the automatic unpausing of menus that would be good (sorry, I don't know how to explain this well). Minor QoL feature.

Here are the screenshots, 3 from 0.C and 4 from 0.D. I couldn't get a really good angle of the K-50 but hopefully you can see how much clearer it is than everything else as well as how much cleaner vehicles in shadow looks. The resolutions of the screenshots are a little skewed because I had to manually crop out my second monitor.

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Gotcha, thanks for the screenshots! Glad to see vehicles appear clearer on your monitor!

I'll probably keep the black background and come up with some way to convoy the time-of-day/region ambience. The menu has been toned down, and I'll look into ensuring menu unpausing doesn't force resume.