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(+1)

you know how the crosshair becomes red when you lock onto an enemy so you can hit it? well enemies almost always attack me without doing that step, it just remains white/grey and they miss

are you using a shapecast or something? shouldn't it just work via proximity or on area/body entered? this entire locking on mechanic kinda works for the player but i have never seen enemies use it properly

Alright, I know what's broken then.

I'm not sure why it's broken then. It's the exact same system the player units use. 

Thank you for the feedback.