Spider-Mech
Spider-Mech
Does whatever with Spider-Tech
You didn't have to go that hard on the presentation in the beginning, but you did it anyway. Very impressive.
Should really have 1980x1040 as the default resolution, then people would have an easier time changing it to their preferred version than when it opens in 640x480. The interface that gets yellow is a little bit too much in your face, especially in the darker areas in the beginning. I know it is absolutely vital to know which way is up and which way is down in a game like this, but it should be toned down a bit.
After the first big fight when you have to go on the rails of the megatrain, while being shot at, is the real test of skill. Before that though that the game taught me I can climb on white walls, and not climb on dark ones. In this area I felt like that didn't always hold true? Or maybe the walls were too far for my grappling hook? Some sort of distance measurer might help. Knowing that my grappling hook can hit to 100m and seeing that the wall is at 120m. I know you already have the red reticle to show when you can grappling hook something, but knowing whether I can grab it by scooting a little closer or I shouldn't even dream of getting that surface, would help figure things out for the player.
Music is really fitting the action and aesthetics. You might have heard of the bug that freezes you on the spot on respawn if you die in combat.