I am Deaf mother with two children that had a busy Halloween weekend, so I missed the deadline to submit my game in this game jam, so I want to post my short post mortem which applies on more than one of my games.
Post mortem:
What went right: Work at least 45 minutes every day which was enjoyable and provided rich learning experience
What went wrong: When I had sleep issues or personal issues, then my energy was drained and very low.
What to fix or improve next time: On the days where my energy level is low, I must try to work at least 15 minutes related somehow to the game development, either making pixelart, reading about coding, continue coding to implement at least one function, testing codes, etc. I thought 1 month was plenty, but it was not. However, I’m satisfied with fixing many things. Looking forward to publish the final version of “Empty Party”, “Invisible Thread” and “Confidential Interpreter”. I’ve been thinking a lot about “Just Prices”, and have written down many ideas and inspirations during October month which I hope other players will enjoy in near future! :D
