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Unfortunately I couldn't try it properly since it has a persistent bug where tiles are changed randomly, sometimes is a sudden change of a couple of tiles around, and other times it seems that it's working fine for a while, but then a lot of the tiles suddenly change. Also when creating a new level, there's a chance that the level gets corrupted. I'm adding a couple of examples in a video. I tried both linux and windows versions and the changing tiles were present in both.

I'm not sure if the music is exactly the same as the last DD but I feel that it has something new, anyways I like it. The opening portals for the enemies are a nice touch. I like how the art style is slowly but surely revealing the intended style, keep going!

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Thanks for sharing. Hopefully i'll be able to replicate those bugs.

EDIT: Looks to happen on 2nd play throughs. Some to do with caching. I'll upload a new build when I fix it.