Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(5 edits) (+3)

2.2.1a thoughts:

I Thought You Loved Me is a great card for countering hoarding Give a Dog a Bone curses while the player tries to whittle down their strength, but so far I’m really struggling finding a middle ground to compromise on, especially when dealing with the hidden effect of GaDaB in that the deck bloat makes it harder to draw useful cards.

  • Banishing cards used for ITYLM effectively reduces them to 4% but is gaining six of them already bad enough when considering the impact of being unable to draw useful cards?
  • While stances are in the works, perhaps one that offers a safer way to remove them for a suitable penalty? (eg “Play in the Fountain; heals daisy for each card played, but removes cost for Slobbered / GaDaB donation)
  • Maybe just giving ITYLM a red delta of < 250 (or some other reasonable value); enough to give the comeback effect and make it just as strong as Slimeantha’s Infiltration stance?

Entangling Roots / Paw Press lowering draw power makes this especially hard (that’s the point, might need tuning), but even at smaller deltas when Daisy combos from Puppy Dog Eyes to Growing Excitement and you’re drawing curses not any of your damaging effects means you’re already struggling to play anything useful and have a good time loosing. (As an aside, would it be fair for a lust build to count lust dealt towards blocking Growing Excitement’s buffs?)

It’s an interesting mechanic but I’m looking forward to seeing the concept refined.

Otherwise:

  • Ironically, even an excess of Slobbered can drown out any Dominance gain cards. I think this is fine but may need some tuning later.
  • It might be nice to see what the “Card effects applied” are when playing opponent’s cards, especially when dealing with variable effects.
  • Deck culling options when huge are a great addition, but it would be nice if there was some smol discard options as well.
  • An option to skip to just the opponent introduction story would be useful too.
  • Debug mode might benefit from a means to forcibly banish cards; currently Slobbered can be dealt with thanks to draw and buy power, but GaDaB makes testing what smol Daisy does very tricky if you don’t want your deck bloated with curses and then you go from planet-sized to less than a quark tall after a few turns of I Thought You Loved Me… (see my first point). Or maybe that’s just how Puppy Dog Eyes interacts with the starting conditions of Debug mode and how inefficient Massive Gains is versus a 40% GaDaB / bloat makes it impossible to draw anything else.
  • (An easter egg in the card compendium to display Ava’s cards might be cool)
  • It’d be super neat if either as a base feature or as a card unlock effect (similar to Equivalent Exchange), one could spend favour instead of other resources to trigger card effects. (Such as the cost for removing Slobbered, triggering Big Release etc)
  • I’m kinda disappointed the collar-play and Bitch in Heat buck the trend of all of Daisy’s cards otherwise showing her fully clothed and eager to play - I just thought that was neat / a fun contrast against Slimeantha.