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(+1)

Scatterbrained feedback:

I didn't realize that discarding passed a turn.

The rules for placing down multiple words in a single turn is unclear. Unless I'm misinterpreting what the bounties are asking me.

The tutorial doesn't need to be so verbose imo, people can figure out what each shop tab does by themselves.
Look at this SWEET "Yacht"


An in-game word validator would go a long way. I grabbed the letters needed to make "Chibi" but it's not valid. 
Also "virality" isn't valid?

What's wrong with "Wax" here?



Show tiles could be toggled by pressing alt or another key. Hotkeys in general would be nice. 
If you have an extra tile and discard one tile it wastes your turn since you don't get that extra tile back.
Music is kinda intense for a relaxing scrabble-like game but it's not bad. I like that it gets more intense as you play turns.

I grabbed Wuthering Heights and won by mistake after putting down "Ovum". I say by mistake because I was waiting for my last C to make "knock". Before that I had the usual scramble moment of waiting for the one vowel you need for a bunch of turns only to get two of them in a row (It was a U for "Quiz") but it's nowhere near as painful because you don't have competition blocking the board and stealing your letters.
Yeah, this game is gripping. The tutorial was a bit annoying but it is a more fun and more strategic version of scrabble. Very fun.

Thank you! I've been getting a lot of feedback on the tutorial and the general sentiment is that it's too hand-holdy and verbose, I'll try to fix that.  Unsure what's wrong with the second screenshot, WAX should be playable there. Out of curiosity, do you remember if the tiles used to play WAX were bought in the shop or duplicated with a rune? There used to be a bug around adding tiles to your deck that made some of them unplayable, but I thought I fixed that months ago.

Out of curiosity, do you remember if the tiles used to play WAX were bought in the shop or duplicated with a rune?

I can't remember, sorry.

(+1)

Other bug I found: 
This bought "IN" is staying on the board even when I remove it, it's not game breaking, I can move it and it will be considered placed but if I click it or right click it stays there with a shadow below it. I have the +1 hand size perk if it matters.

By the way this game needs the ability to see the board once the game is over and also a log to see what triggered what:
at the end of this game I used the backwards spelling perk to spell "DENS" and it turns out "SNED" is also a word so both counted and both were vertical and both retriggered so I unexpectedly completed the final round in a single turn by placing down 2 tiles, it would be cool to see the math/reason behind how many points you get.

Thanks for pointing out another bug. Also I'm redoing a bunch of the UI so I'll keep your log idea in mind.