Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I think this is a really cool proof of concept.  Could go far with the right systems.

Feedback:

- Transition from animations to gameplay is very fast, makes it hard to react

- all the players move the same speed so there's no ability to catch up

- Kind of related, there's not much play in the middle of the field, it's just running to the goal, then passing/shooting

- Animations could be a *bit* faster, or give players a skip option

- I'm sure it's planned, but stats and RPG abilities would go crazy in a game like this

You've made great progress so far and i see the vision, keep it up!

I did watch a steam of the game and did see that they did get a little disoriented when the screen transistioned from the ball flight to the in game view so I'll think of a better way to handle they.   I agree with the animations they look a little slow and clunky.   Plus the tactics will be improved too, the cpu will just defend their own goal mostly (if you are winning you can stand still and run down the clock currently).

Thanks for giving the game a try.