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(1 edit)

I love how the Dark display option looks, but my eyes don't see the action too well unless it's on Light, I think. 

The combat aspect seems frantic, but I'm not sure I understand how to fire the missiles (it doesn't seem too apparent when I press B after pickup), but I'm certainly able to see the mines & run into them almost w/o fail xD

Maybe (recorded) Laptimes are a low priority with this kind of game, but I have noticed a bit of weirdness with the Lap 3 recorded always being several seconds to a minute or more compared to the first two laps. I believe this may be due to the race timer not concluding at the finishline (on lap 3), in order to pan over the racers still racing their "victory lap".

Otherwise, this is a pretty dang cool title & hope you continue working at it to add more QOL features like toggle-free automatic acceleration, combat audio (explosions, whooshing missile launches) or some sweet unlockable vehicles. I'm kinda thinking that Survival mode may well be the highlight of this game & indeed where the spirit of the games design really lives.