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(3 edits)

Changes since DD64

Features

New levels: Logging Bootcamp and Cloudy with a Chance of Knockouts
New enemies
WeatherBot and BoxingBot, they are just acquaintances 
New weapons: Lightning Rod and uuh I forgot the other one. Flechettes are buffed though
Main Menu: Bloody
Portrait UI: Overhauled Jenny's portrait with animations, an anger/heat system and hat animations, recoil effects and blood splatters
Enemy Portraits: Enemies can now talk, taunt, spit and cry, with all sorts of triggers and unique dialogue (more enemies to come)
UI Options: Vsync and fullscreen toggles in the Esc menu


Core Refactoring

ModStack system: For handling number changes in characters, buffs and other systems which should hopefully be a lot faster
Projectile Overhaul: Replaced all projectiles with simpler, cleaner systems which should hopefully be a lot faster
Melee Detection Improvements: Hopefully no more duds and misses, not hopefully faster, it's slower actually!
Chainsaw Bot Improvements: They shouldn't stunlock and/or kill you instantly anymore


Other Stuff

Hat unstucking: Hat gets unstuck when in most unreachable areas
too much to remember asdfadfsd