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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

An UNSTABLE 0.9.0 build is out!

A topic by ArakiSatoshi created Oct 30, 2025 Views: 38,750 Replies: 85
Viewing posts 41 to 46 of 46 · Previous page · First page
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So , now that we have a proper Stolas mascot greeting us in the front room for the base is anyone else constantly expecting to come back one day from daily tasks and find him missing from the mural? 

No? Just me?

(And I don't mean in some common horror game "He's lurking in the base now" kind of way, just that his iconography vanishes when whatever role he's meant to play becomes relevant)

I'm a new player and after the tutorial, I started a new Ambient Mode save on normal. I just recently got to day 6 and tried sleeping for the night to encounter a dream. I closed the game to avoid the event and when I reopened it, the game fired off a new event. I was in the bunk room, so I just heard a boom of lightning and rain. I didn't move, going afk to wonder if I should close it again. I noticed saving was disabled. I want to avoid the scary stuff. After suddenly hearing the drone at the base, I tabbed back in and was able to save quickly.

Are post day 7 features locked behind a required event the night of day 6? Is it just Ambient Mode or all modes? I've never played before, so I don't know if this is a part of the new feature-locked addition to the 0.9 update or if night 6 always has an event.


(+1)(-1)

I'm really liking what I'm seeing with the newest update, but I'm finding pinging for signals to be horribly slow now. The cooldown time at the start of the game with no upgrades is so large that it in between moving the 3 little pointer thingies, them triangulating the location of the ping, and the fact that this alone takes so long that 70% of the time the signal disappears before I get to that point, it takes a good 5 minutes to actually get the ping, nevermind actually processing the signals.

I'm 100% fine with more and more complicated things to do, I think it makes the game more interesting and engaging, but I hope dev makes the gameplay a bit less gruelling at the start with the next update.

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After a nightmarish time of having to download and extract the game files multiple times over several days I finally get the exe file in the extracted file and as I'm getting close to the end of the stupid tutorial playing the signal crashed the game and now I have to go through the tutorial again. Someone please tell me this is a known bug. I've had such a bad experience so far, I almost don't want to play the game

I'm no longer able to craft? Crafting used to work fine in my 0.9 save (haven't tried making a new save to see if it works there) but now I can't craft anything, not even scrap, I'm putting my ingredients on the table and then holding E, the craft menu shows up and it's shows me all my ingredients and even my recipes but it doesn't show me anything available to craft, even if all the ingredients are present? Is this a bug? Is there a fix? Am I doing something wrong?

I had something similar happen where all ingredients and recipes weren't showing up in the menu, and at a different point in time, it would ignore some items. For me, just taking the items into your inventory and placing them again, or moving them with E, fixed it. 

Viewing posts 41 to 46 of 46 · Previous page · First page