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(1 edit)

Nice looking game, made with lots of love to details however the game lacks any challenge factor. What I would like to see is:

1. Each word gives points when placed on the board. It can be different based on the length.

2. There should be a time limit to place the words on the board. If the player completed the level before the limit was reached, there are bonus points based on how much time was left.

3. If the time limit was reached, the player could decide if the game is over (the score is entered on the high score table) or it can be continued but the timer still runs and every second deducts points (that can result even with negative score).

That way the player always can complete the whole  game as it is now but he/she can return to improve the score. Currently there is no reason to come back to the game when completed.

Hey, thanks for these great ideas :) I never intended Wordz to be a challenging game but instead merely a pass-time thing. I love to play word search games on paper when I'm camping or on vacation and there is no challenge to it, just the right amount of difficulty to pass some time. I have a couple other projects in the pipeline but I want to make a more fully fledged word game puzzle (with challenges) later. A mix between Match-3 and Word search. Find words and the letters disappear and new pops up. I played a fun one like that on iPhone a while back.