Nicely put together. There was something inexplicably satisfying about being able to burn a bunch of enemies at once with my flashlight Alan Wake-style. I do wish there was more feedback from combat - a hit effect, maybe a sound effect, something a bit more than "basket swings, HP goes down."
Also weirdly enamored with the fact that I have infinite health items but their use is limited by a lengthy cooldown. Some neat design choices in here!