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Looking for feedback 16x16 Pixelart

A topic by Mononoke Studios Presents : created Oct 31, 2025 Views: 299 Replies: 6
Viewing posts 1 to 4
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Hello dear itch community,

Im just looking forward to get some tipps or critism about my pixelart.

About me :

- Im a scripting developer in many languages and I know Lua,JS,C++,C#,HTML,Python,CSS but I am not an really artist if it comes to drawing I would say I really never draw in my life just some very very rare times and then I mostly draw with oil colors but pixelart makes me happy this days. 

What can you say about my tree? What can I change and what is good if something is good..



(1 edit) (+2)

Although I guess it's possible that a tree might not have leafy branches sprouting out the middle area, Id' say think in 3D, because it's highly likely that there would be leafy branches sprouting out in all 360 degrees and you'd end up seeing something like this. 

Thank you a lot for your feedback imonk, I will straight go into it and look what I can do I hope you will respond aggain.

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So here I do a small change in the pixelart overall . Somehow I started hating the tree for something I think its the outlines Im very new to it but always If I work with outlines it just makes me feel good. So I decided to just draw another pixelart what about this one ? What are your thoughts ?


I think the issue is under-developed shading practice. I'd say try shading just a log, and separately try shading a bush. This is to learn shading forms without overthinking. A log would be shaded similar to a cylinder. A bush in this case would be shaded more like a blobby sphere. It's much easier to practice shading these first and confirm that you're shading them correctly much more than it is to shade a whole tree, but once you learn how to do it, you can combine the 2 ideas together to draw a tree more easily.

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Nice to see you putting in a good amount of work. Practice makes perfect. I recommend checking out 1-bit.day. It's a daily 16x16 pixelart pratice site. The 1-bit restriction makes it quick and beginner friendly.

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I agree. Even though artists might want to increase their color count later, 1-bit is a great way to gain some quick understanding of shading.