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This is a fun little game that really leans into the Halloween spirit. The idea of playing as the uninvited guest yourself, sneaking around and stealing candy you’re absolutely not supposed to take, is a clever twist on the theme. It’s simple and captures that mischievous Halloween energy perfectly. The visuals are quite nice overall, though there’s some inconsistency in the art style that stands out a bit (?) Certain assets feel sharper or more detailed than others, which makes the overall presentation feel a little uneven. Still, there’s a clear sense of effort and creativity in the design. The environments have enough personality to sell the mood and I really like that you can explore the whole map to keep things fun.

The biggest issue for me is the audio balance. The music is really loud. It’s energetic, sure, but it doesn’t quite match the sneaky vibe of the game play. A softer, sneakier tune would have made the act of 'candy-stealing' feel even more satisfying. Adding some more well-timed SFX, like footsteps, or even a nervous “caught!” sound, could also elevate the immersion and humor of the moment. Gameplay-wise, it works fine for a jam game. The pacing is quick, and it’s easy to jump in and understand what to do. It’s a solid jam entry! A bit more polish in art consistency and audio balance, and this could easily become a polished little Halloween gem.