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(+1)

I love the concept of a close up horror chess with fog of war! I collected the pawns and tried to intercept and block the enemies, but I could never get the enemies to react or figure out what the win condition was. Feels like it would be very solid if the gameplay was fleshed out and clarified a little more.

(+1)

Hey, you are right, the win condition is not visible to the player and maybe my instruction on the itch page is not that clear. If you'd like to retry the game, here are some pointers:

- Enemies turn into "hosts" if they hit a pawn (still an enemy, but is being converted)
- After some time the parasites turn them into friendlies
- They only ignore you if they are friendly, so you can stand in their path
- Turn enough enemies into friendlies to win the level

Did you wait for the enemies to turn into friendlies before moving the king in their way? I think you may have stood in the way of a "host" enemy, that was being converted by the pawn parasite based on your comment that they did not react to the pawns.

Thank you for the feedback on the game.

Ahh, I must have missed the itch page on this game, my bad! I was trying to interpret the win condition from the in game lore page lol. This is my first game jam and I'm not used to navigating this site and getting instructions from the public pages.