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I'm back hahah, so I noticed two bugs, one for the animations. The only playable animations i'm able to view are the single possum animations, threesome possum (inc player one), and the single kobold animation.  Now I do realise i think i was reading the bio wrong, butttt I noticed there's a glitch where if two kobolds "capture" you, it never plays the animation and it glitches out the animation. At first i was going to say i'm not able to get the kobold duo animation (before i re-read and knew threesome included player hah), but yeah it wouldn't allow the duo animation to play if there were two kobolds nearby.

There was also a thing i noticed when opening the "experimental" area where most enemies would continue walking through the gate, around the building, and then go back to jumping the fence. Nothing i tried reset this little loop.

Two more small ones that seemed common so I assume you might have already known. Enemies getting stuck unnable to move at the fences, just standing there, and another where they continued climbing the fence in a constant loop.

Nowwwww please don't take offence to any of this, i'm just reporting what I've noticed through playing and know that it is in its very early stages hah. I do love the game where it is and am excited again to see more :3
Keep it up ^^

(+2)

Nothing to worry about finding bugs I'm only appreciate you all to find bugs as fast as it possible. And you really tested my fix of bug that seems doesn't work.

And I need to know to be sure, you found this bugs on 0.0.0.7 version of game? 

Yeah they were on the 0.0.0.7 version when i first found them. I did test and older version encase and found similar. Hah if you have a discord server I'm happy to join and talk more about it there, as you can see i'm not active hah

Thanks for testing fix then! I will purge this bug soon.
About discord, this is for patrons mainly for now. Feeling that it will be a bad idea to open it for public access but you can DM me on bsky and I'll give you invite link