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Interesting solo RPG with simple rules and a brief but immersive flavour text.

It is a game where you have to balance your (present) health with the (future) prospect of exiting the maze.

Your choices are limited but meaningful, you definitely need a helping hand from lady luck to beat the warlock.

I appreciated the fact it involves zero journalling and you can play this without drawing a map.

thank you so much for the review! My goal was to have a fun risky game you can play while waiting for delivery or at your table.
May I ask how long did the game lasted?

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I believe some 20 minutes (I was checking the rules thoroughly)!
I had 13 chambers to clean, and I believe I lasted seven or eight of them!

cool! Thank you for the feedback

On my last game I barely managed to escape the last 3 chambers

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oh and speaking of the warlock, I recently released the extended edition, with two scenarios, two characters, nightmare mode, and a neat Warlock to fight

Dig, Dive, Duel - Paladin on Drivethrurpg