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Hey! I’m guessing this is the one :D

I finished the last level, it took around 12 minutes to finish.  I added 100 levels and will upload an update shortly with a new release.

I had to play and finish all the levels to test them, around level 80+ they get very hard. Also adjusted the powerups so they now spawn more frequently to make the game easier.

I think a leaderboard would be a nice addition. 

Cheers!

(+1)

Wow you're good!

Yeah a leaderboard would prob be best
I'll keep grinding; I got nothing better to do : D

Hey!

At high Arcade levels, the game starts with a higher difficulty multiplier, and at some point it becomes practically impossible to blip between two points because the speed is too high. In those cases, powerups are the only option, so the focus becomes keeping a powerup active as much as possible, without them it's very hard to land a blip.

For reference, the starting difficulty is calculated as:

local difficulty = 1.0 + (level_index - 1) * (3.5 - 1.0) / (Settings.MAX_LEVELS - 1)

This gives a base difficulty of 1.0 at level 1 and a max of 3.5 at the top level (100) in yesterday's update. The rate of increase depends on Settings.MAX_LEVELS. Difficulty also rises within a level as time passes.

In endless mode you start at 1.0 and difficulty increases over time. I haven't tested the theoretical maximum survival time using only perfect blips without powerups, but I'd guess around 15 minutes before it becomes virtually impossible to survive.

I'll start thinking about a leaderboard once I have time. 

Thanks for playing!