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New Update 10!

Summary: improved the look and feel of the game. Smashing blocks should feel smoother now. Lots of bugs fixed

Chad (demolitionist)

added multiplier to unearthed buff (multiplier was not working)
fixed unearthed data link (wasn't using multiplier upgrade)

General:
fire now lights dynamite

Tutorial:

added tutorial scoring to hide text box.
added tutorial pause to show refresh before it shows setup quarry
fixed exit tutorial early option.

fixed exit tutorial early issue (allowed you to hit things when in ui)


Update settings icon 
Bugs

fixed game reset issue where it'd fill level with same blocks

changed descriptions of characters and added difficulty to it
updated tutorial blocks to use better selection and locked/unlocked states

fixing issue with burning block breaking causing it to get stuck. issue was that dynomite was trying to turn itself into coal after attacking itself.
improving grid density and ordering to make the board look more compact
fixed drop animation to use position offset 
fixed flint explanation
reversed hopper scoring for visual reasons
lots of sorting/effects stuff
reduced cost of jeweler multiplier upgrades
updated brick break 
fixed selection callback (refactor tools)
moved selection from block to update in order to smooth out smashing blocks removed collider from block pieces (was causing inconsistent quick smashing issue) feels much better now.
fixed issues with tool highlighting causing issues with instant scoring (I hope)
fixed some spelling errors
fixed wrong description for jeweler tiara and unearthed upgrade items
refactored stop/start tutorial pausing
removed game locking for tools.