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By far the coolest comment I can make about this game is the needle/ sewing mechanic. So fluid, so aesthetically pleasing, and just plain fun! I would love to see a boss fight that is similar to the Spider Queen in Okami. The only critique I have is the chase sequence after the sneaking segment. Felt rushed, and confusing on whether I was meant to use the needle or just plain run. Overall, it is definitely a game I'm keeping an eye on for the full release!

Thank you so much for playing Hanabal! And thank you for your feedback—be sure to keep an eye on Ginkgo's socials for some exciting content updates soon ;)