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(+1)

I'm planning to add artifacts, prestige upgrades and even normal upgrades in the Spelunker's Lodge building, that will increase Mithril drop chance. I'm even thinking about adding occasional active "golden cookie" clickable events that can drop mithril.

It's unlikely you'll be able to transfers saves from the demo to the full game, because a lot of new stuff will be added and restructured, which would be difficult to keep properly functioning and not breaking. But I think the joy of these games is anyway to replay them in fresh new light, and there will be bunch of new content to try, so I'd think as a player I'd want a clean new slate anyway.

Thanks a lot for playing, wishlisting and the feedback!

That's very fair feedback. To be honest, by the time the full thing drops on Steam I'll probably have forgotten about how it plays in the demo end game. I also didn't think about the fact that it will be effectively a new game with new stuff. Fantastic work on it. I'm into the idea of clickable events. Adds a little reward for active play. 

I think maybe a clear option would be nice, especially for the low end devices.

I don't understand what you mean. Clear option for what?