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(+1)

The game gives a good first impression, an art style that stands out and core mechanics that feel fun to use and while I had fun with it, it left me wanting for more as I don't feel like I really got to use those mechanics a ton or see that style flexed to the degree it could be.

I wish there were audio sliders since the audio mixing is tuned pretty high and SFX overpowers the music.

A bit more impact on enemy kill would be nice, they kind of just disappears without much fanfare.

Overall, I think this is a good base that I'd love to see expanded upon further since I do see potential in it.