Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Do you mean adding a button that randomly selects one from all services or a group of services?

I'm not completely sure, but look — I created a randomizer based on your recommendation, like this:
{{Walking|Sitting} in {Forest|Cave|Fantasy City}}
The problem is that when I click the Service button, it randomly picks one of these options, which works fine.
But when I click Regenerate Image, it only generates from the option that Service already selected before, instead of picking a new random one.

It would be great if Regenerate could also trigger a new random selection each time.

(1 edit)

Okay, I understand what the problem is. Comfy caches the prompt and no longer attempts to regenerate it. This is not a problem with the game, it is a problem with Comfy. And right now I don't know how to fix it

Actually, it’s still generating a random image, but here’s the issue: after the first click on the Service button, it picks and remembers one option from this set:

{{Walking|Sitting} in {Forest|Cave|Fantasy City}}

For example, it might pick Sitting in Forest.

Now, when I click the Regenerate button, it only generates the image using that remembered option (Sitting in Forest).

When I click the Service button a second time, it picks a new option from the set — for example, Walking in Cave — and now Regenerate generates images based on this new choice.

What I would like is for the options from {{Walking|Sitting} in {Forest|Cave|Fantasy City}} to be chosen not only when clicking the Service button, but also every time I click the Regenerate button, so that each regeneration can randomly pick a new variant.

Check new version 1.1.3

YEAH!!!! THAT WHAT I NEEDET Thanks!