feels like the game could use some kind of aiming system. so attacks can be aimed at a location and have higher odds of hitting near that spot. mostly for dens
I think being able to always aim freely kinda defeats the purpose of dens/ballistas, but I'll likely add a ritual to ballistas that makes them target one den, while also giving another effect on top, such as permanently buffing the ballista that destroye the den, or perhaps making the den explode so its loot flies out further.