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Really clean aesthetic and I like the general contextualization of everything around network and packets.

I think the current levels don't really use a lot of the tools in a very interesting way, encryption is something you're always going to put in the right nodes and the pathing is very obvious a lot of the time. I was expecting a stronger focus on puzzles than I feel is currently there.

I'm not sure how I feel about the hacker mechanic, it's a more active thing to do than this type of game usually involves which isn't bad in and of itself but it's also very one note right now.

I'm interested in seeing what additional levels post jam will bring to the table as I do think some of the foundation is pretty nice but it's not used as well as it probably could right now which is something just further iteration should naturally improve.

Thanks for the review! I agree with you on the levels thing. I had a very busy week so I couldn't do this game justice during the game jam. I'll definitely work on it more after the game jam ends to add more levels and mechanics.