Thanks for playing!
This was my initial plot idea. Escaping the ghost nurse was the right choice. After going through that door, you would inevitably be captured by the big prisoner.
However, due to time constraints, I didn't continue the story. The sequel would be roughly as follows: The protagonist is captured and taken to the operating table, talks to the mad doctor, something happen in this floor before mad doctor kill the protagonist, then the mad doctor leaves the room, the protagonist breaks free, and escapes the floor by running and hiding, avoiding being killed by the big prisoner, and finally leaves the floor.
This game is inspired by Outlast and Silent Hill. So if I really want to complete the whole game, there are many details and plots that I need to spend a lot of time perfecting.