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The controls can be a bit clunky and I think the level design is a bit haphazardly put together where some of the obstacles don't flow too well together but this was still a pretty fun experience.

I didn't quite understand how overheating worked in practice? The UI going behind the ground didn't help but it was too confusing and didn't seem like an actual factor.

The art is a bit sparse but somehow I actually end up liking how that turns out, gives me a bit of an old cartoon vibe. I do think the platforms probably would have looked better with just a single color instead of the repeating texture it uses.