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(1 edit) (+1)

Well this is pretty cool. Its very unique and is like playing a roguelike with really bad luck which is complemented by all the randomness in the items. I've only played the tutorial and one other run so I assume there's a fair bit I haven't seen yet, but I would like to see some way to remove items from your deck and some support for low universe runs; although if the goal is score rather than survival, low universe runs wouldn't work. First impressions are really good though.

High Score: 290.78 

Edit: Yeah I see the low universe synergies now. Its a fun game and I wanna try many different strats. (also I think shuffle is really good)

(1 edit)

There are items like Scope and Jab which are designed for low universe runs (since they only work in 1/2 universes, they're relatively better when you have fewer universes.)

Item removal is... sort of here? "Recycle" lets you transform your broken daggers into shuffle items, and one of the characters in the full game can buy an item that lets you remove certain kinds of items from your deck. I might add more ways of removing items, though.

(+1)

hot take, i like how item removal is so limited, it often feels a bit over-centralizing in other games