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Spider Hunt!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #14 | 2.200 | 2.200 |
| Controls | #14 | 2.200 | 2.200 |
| Use of theme | #15 | 2.600 | 2.600 |
| Overall | #19 | 2.050 | 2.050 |
| Concept | #19 | 2.000 | 2.000 |
| Use of prerequisite | #24 | 1.500 | 1.500 |
| Presentation | #27 | 1.800 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
MiniScript
No
Wasn't made with MiniScript
Bezi
No
Wasn't made with the help of Bezi
GameMaker
No
Wasn't made with GameMaker
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Comments
I really like the concept, the idea of thinking about where to place our webs so that they are as useful as possible for as long as possible is really cool
HOLY MOLY YOU DID I A BANGER🫰🔥

The only thing should be fixed its see the cooldown, Amazing work
Glad you enjoyed it! By fixing the cooldown, do you mean the 6 webs bug?
Add a bar to see the cooldown to create a new web
Its hard to guess when put the web
I think there is already a bar to show cooldown, above the webs available count in the bottom left
Great job :) A solid base for a game! I would have loved to see a hunger bar or something to put some pressure on the player to catch flies besides just the score.
Also I love the cute art <3
Thanks!
i like the trap placing mechanaism and concept of game. and happy to see godot game in jam i also godot dev...
Glad you like it!